AI Insights · Timothy · December 2022
Top 5 Horror Games in Europe Q4 2022: Performance Overview
Discover the performance trends of the top 5 horror game applications on a unified platform in Europe during the fourth quarter of 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the European mobile gaming market saw a fascinating performance from the top 5 horror game applications on a unified platform. This analysis, based on data from Sensor Tower, highlights the weekly downloads, revenue, and active user trends for these games.
Myths of Moonrise by StarFortune saw a substantial increase in weekly revenue, peaking at approximately $128K in the week of October 31. Weekly downloads fluctuated, starting at around 57K at the beginning of the quarter and dropping to 29K by the end. Active users remained relatively stable, fluctuating around the 80K mark.
Identity V from NetEase Games experienced notable weekly revenue spikes, with a significant peak of $66K in the final week of December. Downloads remained fairly consistent, with a slight increase towards the end of the quarter, reaching 8.3K. Active users maintained a steady count, averaging around 135K throughout the quarter.
Silent Castle by BEP1C STUDIO demonstrated a gradual decline in weekly revenue, starting from $16K and decreasing to approximately $7.4K by the end of December. Downloads saw a sharp decline from 343K in late September to around 91K in early December, with a slight recovery to 90K by the end of the year. Active users showed a similar trend, starting at 702K and ending at 633K.
The Healing - Horror Story from SponsorAds GmbH & Co.KG achieved a moderate increase in weekly revenue, peaking at $12K in late October. Downloads were relatively low but saw a gradual increase, reaching a peak of around 3.8K in late November.
Poppy Playtime Chapter 1 by Mob Entertainment showed a consistent rise in weekly revenue, culminating at approximately $9.2K in the last week of December. Downloads followed an upward trend, starting at 2.2K and peaking at 7.4K by the end of the quarter. Active users increased steadily, from 10K in late September to nearly 18K by the end of December.
These insights into the performance of the top horror games in Europe during Q4 2022 are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.